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With SCAR (Scripting at Relic) at your fingertips, the possibilities are endless - configure your own starting setup, win conditions, mid-match behavior and more.Create new Game Modes to battle with or against the A.I.Be your own game director and create exciting stories and nail-biting missions. Upgrade your maps by adding a scenario script or custom logic.
Change the lighting from day to night, add atmospheric fog, carve out rivers and more. Drag and drop squads, vehicles, or buildings anywhere on the map. Modify existing maps – change city layouts, or start from scratch and sculpt and paint a custom terrain. in Skirmish or play with and against friends in Custom Games. We aim to continue growing these tools with your feedback for years to come! Find all the details below, including a handy FAQ to answer your top questions. At launch, we’ll be sharing comprehensive documentation for these new tools to help guide new and experienced creators. Once created, mods can be published to the Steam Workshop to enable an easy and familiar path to downloading and playing community content. We aim to make the creation, sharing, and playing of mods as seamless as possible for both creators and players.
That means when the game launches, it will come with the latest that our brand-new Essence Engine 5 has to offer, and new capabilities to build more incredible Company of Heroes experiences than ever before. We’re making Company of Heroes history! The Company of Heroes 3 Essence Editor and modding will be supported day 1.